POLIS

procedural city → Minecraft Bedrock · v0.83.0
Mode
Load a world to build a city that fits its real ground. Bedrock: Worlds → pencil → Export World (.mcworld). Java: zip the world folder from your saves and load the zip.
City
With two or more ticked, the city is shared out among districts, more in a bigger city, each built in one of them. The style above shapes the whole city (canals, walls, floor height) and takes the heart of it when ticked.
Click the plan to move downtown.
Building
Buildings
Life
A / starts a new line on the stone, e.g. a name / 1948 – 2026. With names here the city always has a cemetery.
Beds, workstations, bookshelves and planters indoors. Villagers are summoned next to beds; iron golems patrol the streets, never indoors. Hostile mobs stay out unless the box above is ticked; either way /function …/hostiles_centered brings them in and …/hostiles_clear removes them.
Joined cities
Bridges out of this city to others beside it. Export this city, then generate the next with Join to set to one of its bridges: that city's road comes in at the bridge's far end, and its pack's stand_here takes you from this city's build spot to its own. Join as many as you like, each to a free bridge of one already exported.
A set is a group of cities built together in one place. Join to and Link list only the current set's bridges; a city you export goes into the current set (an old city reused in a new place: export it again into the new set).
View
Statistics
Find a landmark
Type the coordinates where you stood when you ran build_centered (F3 / Show Coordinates). The landmark is outlined on the plan.
Export to Bedrock
For uneven ground: the foundation fills solid ground under the city (stone-brick retaining face at the edge); clearing removes hills inside the city up to that height.
What the pack is called in game, and what the file is called. Leave it blank for the city's own id.
In game: build_centered places the city; once it has finished appearing, populate_centered from the same spot summons the villagers and golems. Each export gets its own city id. Only loaded chunks fill — stand near the middle; rerunning is safe.
Created with help from Claude AI
drag rotate · wheel zoom · shift-drag pan
generating…